ML Engine
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1min
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Meisterlama
It's been a while since I did not work on low level game engine programming, and I missed it so I gave a try.
I'm still laying out technical specification while I try things but I aim to make the engine modular, clearly defining dependencies between part of the engine.
My current focus is not on the Rendering part, so it will probably be basic for a very long time.
But I want to implement a good and robust system that I will be able to expand later on
You can find the repo here on github